Thursday, October 27, 2011

Bible Story Crafts - Teaching God's Love

Bible Story Crafts - Teaching God's Love


Creativity is one of the overwhelming gifts God gave us in His infinite wisdom and bible story crafts are a great way to teach and encourage children to praise God while learning the stories of the bible. For many children this is the first time they may be hearing these stories. To additional ceMent the stories in their heads, a craft that they make and take home from Sunday school or Vacation Bible School will remind them to praise God every time they view it. It is a great way to introduce faith and God's gift of salvation and love straight through His son Jesus Christ.

Use bible story crafts as a launching pad to generate their own private creations that will additional encourage appreciation in their own abilities. They can be made using the simplest of Supplies, such as, building paper, stickers, markers and crayons or donations of recycled items. Closets in churches are notorious for providing those saved jars, cans, buttons and boxes. If the needed materials are not facilely available, make a plea to your congregation. A easy list of items needed will most likely send an avalanche of art Supplies your way. If you get an over plenty of brand new materials and not sufficient of others, most stores are more than willing to make exchanges for you.

Design bible story crafts that are legitimately attainable for very young children as well as older children. generate alternatives for these ages so that they all walk away feeling like an artist. Children need boundaries, but crafting should allow the child to show his or her personality. Give guidelines, not rules, so the process can be a fun learning experience. Their closed scheme will be much more extra to them and those they share it with if it truly has their own flAir. Let's face it, you can never have too much glitter to shine for Jesus.

Plan your bible story crafts colse to your lessons and extra times of the year. Christmas and Easter, of course, have a multitude of symbols and characters to make any amount of crafts and Vacation Bible School themes are all the rage. Furnish a gallery corollary of all the kid's beautiful work from these extra times. Ask friends and family for a "showing" to additional encourage worship and the praise of God. This will put the kids in the pulpit, so to speak, and allow them the opening to teach what they have learned in love straight through our creator.

Crafts that give children visualization of God's love for us, will contribute an infinite variety of effective teaching tools to share the Good news with others. Continue to share that news by introducing their artwork at the alter as optical aids for services, programs or bible studies, to grow in faith with praises. The children you have taught and the habitancy they come in palpate with, will continue to teach the stories of the bible that will Snowball in an plenty of love and praise for our Savior.




Gas Can CARB Compliant Timbuk2 D-Lux Messenger Bag

Tuesday, October 18, 2011

Hollywood Repeats Itself - Dark City and The Matrix

Hollywood Repeats Itself - Dark City and The Matrix


The more things change, the more they stay the same. A cliche, admittedly, but the truth of the aphorism cannot be denied. In the two films we are about to examine, humanity teeters on the brink of disaster in two seemingly disparate space-time continua. The similarities in the middle of these two films, however, vastly outweigh the differences. In Alex Proyas's Dark City (1998), we are presented with a haunting vision of a seemingly familiar world that has assuredly been fabricated by a group of inhuman creatures that prey on human memories. Sound familiar? It should. One of the most popular films of 1999, Larry and Andy Wachowski's The Matrix, has a very similar premise, and the similarities increase to definite characters and plot points.

There are differences, of course; mostly financial ones. The Matrix is less opaque, more readily accessible to masses of moviegoers. Its slick, Computer-generated extra effects are more pleasant to view - if somewhat less visceral - than Dark City's gritty, film noir climate of doom and entrapMent. Likewise, Matrix's villains are ostensibly less sinister (at least, in their guise as governMent agents) than City's bald, pale, trenchcoat-clad "Strangers." below the disguises, though (the Strangers use human corpses as vessels), the true villains in both films are pretty much the same: slimy, tentacled alien monsters that die when their vessels are destroyed.

As Dark City opens, we are told of the Strangers via the voice-over narration of Dr. Daniel P. Schreber (Kiefer Sutherland), a human who admits from the very start to being a betrayer of his own race. This character is not separate to The Matrix's Cypher (Joe Pantoliano), but Cypher's betrayal of the human race is a climax of sorts, rather than an exposition. After City's opening credits, we are introduced - though not immediately by name - to John Murdoch (Rufus Sewell), a man who awakens to find himself naked in the bathtub of an apartMent in which lies a murdered prostitute. Just as Matrix's Neo (Keanu Reeves) is ignorant of the true nature of his "reality," so Murdoch finds himself with only fragMents of memories, and no idea who or where he is.

The two proTAGonists are soon given some information, though, in scenes whose dialogue could assuredly be swapped without much noticeable difference. In both films, the proTAGonist receives a phone call; in The Matrix, Neo is informed by Morpheus (Laurence Fishburne) that "they" are arrival for him, just as "they" (the Agents) come around the angle to find him. The similarity is almost too obvious to point out, as Dark City's Murdoch is informed by Dr. Schreber that "they" (the Strangers) are arrival for him. Before the Strangers come through the elevator to pursue him, however, Murdoch is at least informed that there is a hypothesize for his lack of memory. Neo, on the other hand, is handicapped by the very proximity of his false memories, which forestall him from making his leave as guided by Morpheus. While Murdoch escapes to a small diner, where he finds his wallet - the extent of his tangible identity thus far - Neo is caught by the Agents and taken to an interrogation room.

The next turning point in each film involves a option the proTAGonist must make in his hunt for the truth. Murdoch goes home with a prostitute named May (Melissa George) in order to see if he assuredly has it inside him to kill (he doesn't) before going to the adDress on his driver's license; there he meets his wife, Emma (Jennifer Connelly), who tells him of Dr. Schreber, as well as filling in some gaps in his false memories. Similarly, in The Matrix, Neo is led to Morpheus by the film's female lead, Trinity (Carrie-Anne Moss); however, his hunt for answers is much quicker than Murdoch's, due to visual information Plugged directly into his brain. The truth that Neo learns is this, paraphrased but with some of my popular turns of phrase intact: what he believes to be the present day of 1999 is assuredly somewhere in the distant future, around the 30th century (the exact year is unknown). After Man created artificial intelligence, it turned on us, sparking a massive war in the middle of Man and Machine. Man decided to scorch the sky, mental that without an vigor source as abundant as the sun, the machines would perish. Ironically, the machines then discovered that all the vigor they needed was produced inside human bodies. Humans were then Plugged into the Matrix, a virtual reality world that, to the human mind, seems fully real.

In Dark City, Murdoch slowly learns that the Strangers are a race of aged beings who find that their civilization is in decline. Soon they will die. Seeking a cure for their own mortality, the Strangers abandon their own world and come to Earth. Here they fabricate a city, built like a giant circular maze, that is perpetually shrouded in darkness. Each night at midnight, they stop all human movement within the city by will alone. Every human in the city simultaneously falls asleep. The Strangers, with the help of Dr. Schreber, then alter the memories of the city's inhabitants, giving them fully new identities from week to week, or even day to day. The object of these experiments is exemplified in the character of John Murdoch, in whom Dr. Schreber is about to implant the memories of a serial killer when Murdoch suddenly wakes up. The Strangers wish to conclude if a man, given the memories of a killer, will continue on that same path; their hypothesis is that the key to the human soul lies in our memories.

Here we come to one major point of unlikeness in the middle of the two films. While Dark City is a tale of aged evil, "as old as Time itself," from the infinite reaches of space, The Matrix speaks to us of original sin. By extinguishing the sun and, indeed, by creating artificial intelligence in the first place, humanity has sealed its own fate. We have, in fact, created the monsters that now enslave us, a not-too-subtle collective metaphor. Their mind-control device, the Matrix itself, is modeled after our late-20th century society; as Agent Smith (Hugo Weaving) explains to Morpheus, "the first Matrix was designed to be a exquisite human world... That your primitive cerebrum kept trying to wake up from." In Dark City, however, the Strangers almost created us; they stole our memories and took us to a city that they created for the purposes of their experiments. Because it was deemed useful, Dr. Schreber was allowed to keep his scientific knowledge, but forced to erase the rest of his own memories, which we see in maybe the film's most haunting scene.

None of the characters in Dark City remembers who or where they were before the Strangers came to Earth. In fact, almost no one knows of the Strangers' existence; those who do are ordinarily erased. Detective Eddie Walenski (Colin Friels) glimpses the truth and is driven mad by it, ultimately committing suicide as a way to get out. In a way, The Matrix's Cypher is a mixture of this character and Dr. Schreber except that, while Walenski wants to get out of the world that has been pulled over his eyes, Cypher wants to get back in and, while Dr. Schreber is forced to erase his own memories of the real world, Cypher makes a deal with Agent Smith so that this will be done for him. Also, Dr. Schreber is openly a traitor to the human race from the start, but changes his ways when he glimpses Murdoch's power; in other words, Schreber is a believer, while Cypher is not. Walenski in Dark City is also similar to The Matrix's Oracle (Gloria Foster), in that they both see the truth but are not major parts of the action.

It seems I have digressed into character study, while the point I am now trying to make is an ideological one. Dark City opens with darkness and the words: "In the beginning, there was nothing." The darkness is now spattered with stars and the voice of Dr. Schreber continues: "Then came the Strangers." With this opening, we are promptly reminded of the biblical book of Genesis. But the fact that there are many of them instead of one all-powerful being, the fact that they came from someone else dimension and that, once here, the knowledge of their existence commonly drives men either to insanity or to an early grave, all give the impression that these are much older gods than the one espoused by the Christian faith. These gods, if gods they be, bear more resemblance to the aged ones described in the nightmare stories of H.P. Lovecraft.

The Matrix, on the other hand, has a more Christian outlook. While City's John Murdoch has the power of the Strangers, he is never referred to as "the One," or any other of Christ's many names, as Neo is in The Matrix. Likewise, the importance of Trinity's name is obvious. Cypher is the film's version of Judas Iscariot, and it could be argued that God is personified in the character of the Oracle. Agent Smith, then, represents Satan, with Agents Brown and Jones (Paul Goddard and Robert Taylor, respectively) acting as lesser imps. Morpheus symbolizes Moses, bringing his habitancy to freedom on his ship, the Nebuchadnezzar, ironically named after a Biblical king who conquered Jerusalem, destroyed the Temple, and sent the Jews into exile in Babylon.

Beyond the ideological differences, The Matrix feels more modern; it plays almost like a video game, which is fitting since that's basically what our so-called world is in the film. Dark City is more like a 1940s noir film with intense occult trappings, which is also fitting, since it is a world constructed by an aged race who disguise themselves with costumes borrowed from the grave. Even the weapons used in each film reflect this dichotomy: The Matrix is full of big, high-tech guns and endless loads of shells, while in Dark City not one gun is ever fired. The Strangers opt instead for beloved knives and weird, alien devices of pain, although the only weapon they assuredly need is their telekinetic power, which, much to their chagrin, is shared by Murdoch.

Here, again, there is convergence in the middle of the two films. In The Matrix, Neo is "the One" because of his quality to alter bodily reality within the Matrix. A similar power, called "tuning" in Dark City, is utilized by the Strangers; it is also the power that separates Murdoch from his fellow enslaved humans. When Dr. Schreber discovers this power, he gives Murdoch an injection containing the fragments of memories Murdoch recognizes as his own, supplemented with the information he needs to defeat the Strangers. This same gismo is used frequently in The Matrix; it is the source of Neo's training.

Both films come to a very similar conclusion: humanity cannot be understood by the outsiders, due to the irrationalities of emotion. This closing is voiced in Dark City when Murdoch tells Mr. Hand (played by Richard O' Brien, an actor best known for being the inventor of The Rocky nightmare picture Show, in which he also plays Riff Raff), "You wanted to find out what it is that makes us human." He points to his head. "Well, you're not going to find it here." Luckily, Proyas, along with fellow screenwriters Lem Dobbs and David S. Goyer, chose not to be so corny as to have Murdoch literal, Mr. Hand by placing his own hand over his heart. The Matrix, however, lets a limited more sentimentality creep into its otherwise engaging conclusion; like a scene from a Disney fAiry tale, Trinity awakens Neo from apparent death with a notification of her faith and love for him and a soulful kiss, with literal sparks flying in the background, no less. While this is in synch with the film's theme of human emotion triumphing over mechanical knowledge, it feels a bit forced compared to Dark City's more unified, epic and assuredly human closing (which also does not lend itself so well to the sequels that ultimately came from The Matrix).

However, not to let the tone and content here lead the reader astray, I should add that I greatly admire both films; The Matrix is assuredly one of the best action films ever made. My purpose here is to make more habitancy aware of someone else great, lesser-known film that came out a year earlier. I also do not wish to insinuate that the Wachowski Brothers ripped Dark City off; it is quite possible that they have never seen the film to this day, though I will leave the rumors that The Matrix and James Cameron's Terminator films were all stolen from the writings of Sophia Stewart to supplementary speculation, as Dark City was never mentioned in any of the legal proceedings surrounding that. I merely found it engaging to note the vast similarities in the middle of these two engaging films. If you see them both and correlate notes, I think you'll agree. If you'd like supplementary convincing, I propose googling "dark city matrix" and reading other sources on the subject; I am far from the only writer to observation these similarities, but I wrote all of the preceding enTirely from my own interpretations of the films - no lawsuits, please!




Annie's Organic Bunny Fruit Trinity Vibes Vibrator

Sunday, October 9, 2011

The Truth About H.P. Lovecraft, Cthulhu, and the Necronomicon

The Truth About H.P. Lovecraft, Cthulhu, and the Necronomicon


About 30 films have been based on the works of H.P. Lovecraft. Fans, from casual readers to wannabe Cthulhu Cultists, look for books by and about Lovecraft, but it's hard to find decent scholarship about the scholar of Weird Fiction. One of the few books that looks at the works of Lovecraft in an intriguing way is called H.P. Lovecraft and the Modernist Grotesque. This book puts the works of Lovecraft into a literary context that makes sense. Unlike most things about Lovecraft, written by Cthulhu - obsessed fans who believe the Necronomicon is actually the wisdom of the Old Ones, H.P. Lovecraft and the Modernist Grotesque is the Ph.D. Dissertation of an English Professor. He is a literary scholar first and a Lovecraft fan second, which means that he is less liable to fall into the same old patterns of sensationalism, delusions, and biography that overshadows actual literary analysis.

This dissertation could use a minuscule bit of polishing up - a few typos and a misspelled name (Ph.D. Students are under a whole let of pressure), but the foremost thing is that it does things that no other book about Lovecraft does, together with the identifying (and supporting) of a fully new literary type (the Modernist Grotesque), appropriate diagnosis of Lovecraft as a modernist, and specific study of Lovecraft's deconstruction of foremost institutions through saTire and depictions of logical fallacies. This book also discusses fan phenoMena like Cthulhu worshipers, hoax Necronomicon copies, and literary elitists' bias against fear-based fiction. After reading about Lovecraft for years, a have seen very few works that accomplish as much as this one in terms of actually developing an comprehension of Lovecraft's work. Some great biographies exist (Joshi's especially) but not sufficient true, classic literary criticism. In order for Lovecraft to be given the respect he deserves, we need real literary scholars analyzing his work the way they would analyze the work of any other great writer. That's why I like this book so much.

WORX Electric Blower